When all the work I do is bespoke it is easy to translate skills to fit unusual requests.

Architectural model

A scaled sandstone model of a planned new office building.

Modern Fossils

Creating 'fossilised' contemporary objects for a magazine article.

Quern stones

Recreations of Neolithic grain grinders.

‘Farcry’ video game publicity

I was commissioned to carve consumer items in stone for the launch of the video game 'Farcry Primal'.